Robot Rescue Responder: Learning Robot Programming through Playing
The overall objective of the project is to introduce high school students
to various levels of programming by designing a series of
interactive computer games with simulated robots.
The proposed games have two educational aims:
- To teach students the fundamentals of robotic programming and
related mathematical concepts (e.g. vectors, problem solving,
etc.) in an engaging interactive manner.
- To increase student interest in science, technology, engineering,
and math (STEM).
The games intend to teach students how to "think" like a computer scientist
rather than simply teaching them the syntax of a computer programming language.
This project is in collaboration with Moai Technologies LLC, LudasLabs LLC,
and Edina Public High School.
Moai Technologies LLC
is a small, Minneapolis-based company dedicated to bringing the most advanced
and innovative technologies to market.
Screenshots from sample games
Prototypes for the games are designed using
an open source simulator for robots which is built on
Blender for modelling and
3D rendering and
Bullet for physics simulation.